
The next episodes will bring more locations from the Silent Hill series. The developer behind the mod has recreated the spooky sound effects of the Silent Hill series to give you the best experience out of this mod.

When we talk about the rebuild, it’s not only visuals. In Episode one, you will be able to visit the Midwitch elementary school from Silent Hill 1 along with the rebuild of City Centralia. Installing the mod will welcome you into the foggy world of Silent Hill, where you will occasionally be transferred into an alternative world and face some infamous villains of the franchise such as Sirenhead, Mumblers, and Pyramidhead. The first episode of the mod is now available for download on PC.

The mod is a large-scale project that turns Fallout 4 into a Silent Hill experience. If you are Fallout 4 player who has some interest in Silent Hill as well, then you will probably have some fun with the new Whispering Hills mod on Fallout 4. If a name of your mod is on the list, this particular modification should work properly.It’s been a long time since we received a new official entry of Silent Hill, and that makes fans get excited whenever they see Silent-Hill-related content coming out.Below, you can find an exemplary content of the plugins.txt file: Check whether the mods you have installed are on the list.In order to do that follow this path: C:\Uzytkownicy\\AppData\Local\Fallout4 and open the plugins.txt file with a text editor (e.g. Next, you have to check this plugin list.By doing this the game will load the list of mods and enter them into the plugin lists. Now start the Fallout 4 launcher but do not start the game itself.Move the extracted files into the aforementioned Data folder.esm files (in some cases even folders - e.g. Then, download and extract the archive of the mod you are interested in.By default it is C:\Program Files\Steam\steamapps\Common\Fallout 4\Data. Find Fallout 4's Data folder on your computer.

If, however, you have your reasons for installing the mods manually, please follow this instruction. During the manual mod installation, there is a higher chance of an improper installation resulting in a modification not working properly, or at all - this is why it is highly recommended to use one of the methods described above. Bethesda made it seem like it's totally doable, but that they would have to work with Microsoft to allow it. The last method is the most difficult and the most dangerous. It seems like it is taking a while for Microsoft to allow more mod space for Fallout 4.
